Free learning design kit

St. Petersburg College and Smart Sparrow have partnered to launch the Learning Design Starter Kit, a free tool designed to help faculty create their own digital learning resources.

“Smart use of adaptive learning has to start with faculty-led planning and instructional design,” said Dawn Joyce, professor of communications at St. Petersburg College, in a prepared statement. “The Learning Design Starter Kit is an important resource because it gives faculty an opportunity to see how engaging adaptive learning technology is for students. Change is always intimidating, but the Learning Design Starter Kit helps faculty in this transitional phase by providing resources and support every step of the way.”

“With the toolkit, faculty will learn how to design online resources rooted in cutting-edge learning science, capture user data to evaluate student engagement, and create rich, interactive, and adaptive courseware,” according to a news release.

Features of the toolkit include:

  • Resources on learning design;
  • Adaptive lessons focused on planning and designing for each student;
  • Case studies from faculty and instructional designers;
  • The opportunity to create rich, adaptive and interactive courseware; and
  • Other tools and support.”

Details about and access to the Learning Design Starter Kit is available here.

New Instructional Design for New Instructional Technology

Though the contributors in this book are not all higher education people, their advice is till relevant for any learning organization.

In this eBook 21 learning professionals who have successfully melded new instructional design with new instructional technologies give us their best tips. Regardless of what technologies you’re using currently, you’re bound to find tips that will help you design more effectively for those technologies. The 84 tips cover topics including:

  • Putting learning goals and needs before technology
  • Planning for and managing new instructional technology
  • Developing with and blending instructional technologies
  • Leveraging instructional technology for language learning
  • Learning games and gamification
  • Driving learning with graphic novels
  • Making learning mobile
  • Using MOOCs
  • Sharing learning-technology expertise”

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P.S. The file is about 8MB, so please be patient with download.